![]() ![]() The results are a bit surprising: both CPU charts show 70-80% CPU usage each, indicating that the Doom 3 engine is indeed multi-threading. However to test out whether Quake 4 is multi-threaded I did my usual trick of launching Task Manager, setting it to the Performance tab so that the two CPU usage graphs are visible, and then launching Quake 4 and playing through a bit of combat against some AI in the game to stimulate CPU usage. There are already some well-documented Quake 4 single-core vs. Since I have an X2 4400+ Dual Core CPU, I thought once again that I'd do my own basic test to see if Quake 4 is a multi-threaded "dual-core optimized" game. I won't be personally offended if you use the above methods rather than relying on my guide! However I still would recommend you refer to this guide for descriptions of what the various settings do - that way you can at least troubleshoot any problems you have and refine your config file by adding or removing certain settings. It also comes with pre-made configs for particular Nvidia graphics cards.įor all graphics card owners, the UpsetChaps Quake 4 Guide has customized configurations which you can insert into your autoexec.cfg file based on the amount of graphics memory you have and a rough approximation of FPS vs Visual Quality. Alright, well if you really can't be convinced to take some time to make your own config file and/or apply your own tweaks, you can try the following:įor Nvidia graphics card owners, try Quak4 - a configuration utility for Quake 4 which gives you a nice GUI to select/unselect/edit some of the options covered in this guide. However, I realize that some people still don't care, and want a pre-made configuration file to save them the trouble. ![]() The most important reasons for this are firstly only you can decide the balance between image quality and performance, and how much to tradeoff for the other secondly if something goes wrong or there's a graphical glitch, if you don't bother to read through the command variables you've changed you won't know which one is causing the problem. Why? So you can understand what the different settings actually do, and how to use them correctly. This guide is long, and yes it is boring at times, but if you're really interested in getting the absolute best performance out of Quake 4 on your system, you really do need to read the guide. I'm Lazy, Make Quake 4 Better for Me Now!
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